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50 last prisoners
came from:

UA 3
PH 2
AU 2
US 22
DK 1
FR 1
CS 1
GR 2
GB 3
IT 2
DE 1
BR 1
EE 2
CO 1
NZ 2
PL 2
NL 1
RU 1

  MANUALAddendums > Offences


  Addendums
Offences | Character Stats | Character Skills | The Prison Map | Quest & Recipe Memory
Experience and Level | Shelter of the Guards | Grouping | Looting Corpses | Board Games
CommandsEmoticons | Character Trashcan | The Chat Console | Extended Inventory

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  Offences


  SERIAL KILLER


This is the best offence for bladed weapons. Added to the circumstance of not requiring any ammunition at all, this offence becomes quite handy. It has a  good counterattacking skill and a powerful  sudden hit. It is not difficult to level up, but uses to get a bit short of hitpoints at the highest levels. This is compensated by a wide arsenal of weapons with excellent bonuses. It needs to learn basic cooking, as it  requires some quantity of food to self heal, but not as much as other offences.



SKILL
Max
points

Training


STAT
Initial
points
SPECTACULAR Bladed weapons
230 DEXTERITY

HEALTH 16

Deep wound
230 Level 15

STRENGTH
11





DEXTERITY
13
MASTER
Sudden Hit
210 Level 10

CONSTITUTION
10
EXCELLENT
Chemical tolerance
200

AGILITY
10

Counterattacking 200 Level 20

CHARISMA
9

Taunt 190

INTELLIGENCE
11
VERY GOOD
Blunt weapons
170 STRENGTH



GOOD Martial arts
Bleeding wound
Stun
Mortal fist
130
150
150
150


Level 20

Special skills
Bloody rage
Vamipre hist
Whirlwind

Level 30
Level 120
Level 120
AVERAGE
Distance weapons
Double attack
Stealing
110
110
120
DEXTERITY
Level 25

Trade skills
Jewelry
Sewing
Chemistry
Cooking

BAD Dodge
50 Level 5





Special combat skills:

BLOODY RAGE
Level 30, to be trained

Only for bladed weapons, this skill gives the fighter an overwhelming thirst of the enemy's blood with the sight of its wounds, causing a brutal reaction when attacking with bladed weapons. The damage inflicted is considerable.


VAMPIRE HIT
Level 120, to be trained

When one of your attacks is exciting enough for your disturbed mind, the adrenalin released recovers your body with the pleasure you feel, so the more damage you inflict to your enemy the much better you will feel. Only standard hits and critical hits can become vampire hits.


WHILRWIND
Level 120, to be trained

Taking advantage of your superior dexterity, and if your health is more than half your total hitpoints, it is possible that you turn into a killer whirlwind by getting six (6) attacks instead of 2, with the same AP.



  Offences






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